Ameaças. Wendonai

Wendonai Male balor fiend of corruption 6 - CR 26

Wendonai

Large outsider (chaotic, evil, extraplanar, tanar’ri)


Str 33,Dex 27, Con 35, Int 24, Wis 27, Cha 30

Fort +27, Ref +25, Will +25

HD 20d8+240plus 6d6+72; hp 423; Init +12; Spd 40 ft., fly 90 ft. (good); AC 36, touch 17, flat-footed 28;

Attacks
BBA +23; Grp +35; Atk +33 melee (1d10+11, slam) or +34 melee (2d6+13/17–20, [+2 keen vorpal longsword])

Full Atk +33 melee (1d10+11, 2 slams) or +34/+29/+24/+19 melee (2d6+13/17–20, [+2 keen vorpal longsword]) and +28/+23 melee (1d4+6 plus 1d6 fire plus entangle, +1flaming whip) - Space/Reach 10 ft./10 ft. (20 ft. with +1 flaming whip);

Special Abilities
death throes, entangle, spell-like abilities, summon tanar’ri, vorpal sword;

Special Qualities
alternate form, damage reduction 15/cold iron and good, darkvision 60 ft., fiendish graft, fiend’s favor, flaming body, grant wish, immunity to electricity, fire, and poison, mind shielding, resistance to acid 10 and cold 10, soul bargain, temptation, spell resistance 28, telepathy 100 ft., true seeing;

Skills
Bluff +39, Concentration +38, Diplomacy +47, Disguise +39, Hide +30, Intimidate +37, Jump +15, Knowledge (arcana) +30, Knowledge (history) +30, Listen +45, Move Silently +31, Search +36, Sense Motive +37, Spellcraft +32, Spot +45, Use Magic Device +33

Feats
Cleave, Improved Initiative,Improved Two-Weapon Fighting, Iron Will, Lightning Reflexes, Power Attack, Quicken Spell-Like Ability (telekinesis), Two-Weapon Fighting, Weapon Focus (longsword).

Death Throes (Ex): When killed, Wendonai explodes in a blinding flash of light that deals 100 points of damage to anything within 100 feet (Reflex DC 32 half). This explosion automatically destroys any weapons Wendonai is holding.

Entangle (Ex): Wendonai’s +1 flaming whip entangles foes much like an attack with a net. The whip has 20 hit points and needs no folding. If it hits, the target and Wendonai immediately make opposed Strength checks; if Wendonai wins, he drags the target against his flaming body (see below). The target remains anchored against Wendonai’s body until it escapes the whip.

Spell-Like Abilities
At will—blasphemy (DC 27), charm monster (DC 24), greater dispel magic, dominate monster (DC 29), insanity (DC 27), power word stun, telekinesis (DC 25), greater teleport (self plus 50 pounds of objects only), unholy aura (DC 28); 3/day—major creation (caster level 6th), suggestion (DC 25, caster level 6th); 1/day—fire storm (DC 27), geas (caster level 6th), implosion (DC 29), mark of justice (caster
level 6th). Caster level 20th unless otherwise noted.

Summon Tanar’ri (Sp): Once per day, Wendonai can automatically summon 4d10 dretches, 1d4 hezrous, or one nalfeshnee, glabrezu, marilith, or balor. This ability is the equivalent of a 9th-level spell.

Vorpal Sword (Su): Wendonai carries a +2 keen vorpal longsword that looks like a wavy flame.

Alternate Form (Su): Wendonai can assume any humanoid form of Small to Large size as a standard action. This ability functions like the polymorph spell, except that it allows only humanoid forms.

Grant Wish (Sp): Once per day, Wendonai can grant a wish to a mortal (not an elemental, outsider, or nonliving creature).

Fiendish Graft: Once per month, Wendonai can bestow a fiendish graft; see Appendix 2 of the Fiend Folio for details.

Fiend’s Favor (Su): Once per day, Wendonai can grant a touched creature a +3 bonus to one ability score that lasts for 24 hours. When the effect expires, the creature takes a –3 penalty to the same score for the next 24 hours.

Flaming Body (Su): Wendonai’s body is wreathed in flame. Anyone grappling him takes 6d6 points of fire damage each round.

Mind Shielding (Su): Wendonai is immune to detect thoughts, discern lies, and any attempt to magically discern alignment.

Soul Bargain (Su): Wendonai can enter into a binding agreement with a mortal at the cost of the latter’s soul.

Temptation (Su): Wendonai can offer a good creature the opportunity to change its alignment to evil. This ability works like the temptation function of the atonement spell.

True Seeing (Su): Wendonai has a continuous true seeing ability, as the spell (caster level 20th).

Possessions
+1 flaming whip

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